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Rigging & Relationships
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Technical Direction and Development (Advanced Topics)
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Rigging & Relationships
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Pinned:
Steve's Head Gizmo V2
(34 replies)
Pinned:
'Steve's Hand Gizmo' Rig
(7 replies)
Pinned:
Purpose of the "Rigging" topic
(0 replies)
Smartskin problem
(44 replies)
Expression to constrain a CP to a NULL
(11 replies)
Tentacle rigging
(50 replies)
Tentacles and beyond!
(59 replies)
JD rigged
(35 replies)
My First Rig
(1 reply)
Slider Problem
(9 replies)
Foot Constraints
(13 replies)
rigging my penguin
(60 replies)
adding more pose slider to a specific group?
(2 replies)
Dynamic constraint looses it's ooomph
(3 replies)
Help With Facial Rigging
(7 replies)
I Can't Rig Yet I Need To
(26 replies)
Aim At problem
(3 replies)
how do I ...styled-hair to loose-hair
(7 replies)
Weight Painting help
(5 replies)
Sliding Door
(6 replies)
Dope sheet
(3 replies)
Why this Knight model didn't work right.
(4 replies)
Rigging from P.I.
(5 replies)
Deselecting control points
(10 replies)
Motion Capture Setup
(20 replies)
Is there an error in the 2001rig
(13 replies)
Water Rig
(6 replies)
FACE - SO - Trot
(1 reply)
Transferring groomed hair...?
(7 replies)
Relationship to drive decal position?
(12 replies)
Sir Nigel's rig,2001?
(3 replies)
Resizing rigs
(10 replies)
How to rig a robot's arms?
(11 replies)
keyframing poses
(6 replies)
MirrorBones question
(4 replies)
Locating guys on the inside of a cylinder
(5 replies)
Constraints not updating in choreography
(4 replies)
How to randomly set a value ONCE?
(13 replies)
Keyframing a walk cycle
(4 replies)
Smart skinning question
(5 replies)
Activate an On/Off pose
(3 replies)
Playing in the Grass
(4 replies)
what the heck is that?
(3 replies)
problem rigging a forearm
(3 replies)
dinanmic constrained bonechain attached at its end
(4 replies)
Question for RobCat
(7 replies)
2001_Skeleton.mdl
(3 replies)
Falloff ???
(6 replies)
Bone weight falloff options
(3 replies)
poses and groups
(12 replies)
Beginning the beginning of beginning rigging
(4 replies)
Rigging Frustration
(29 replies)
Odd Hips Bouncing Issue
(3 replies)
steering
(11 replies)
RGB slider controls
(3 replies)
Rigging a coffee pot
(23 replies)
mirror constraints and pose sliders
(3 replies)
Using only part of a head/face rig
(3 replies)
What are fan bones?
(7 replies)
creating my own rig
(4 replies)
CP weights not sticking in 15e?
(4 replies)
Dynamic/Lag/Secondary Motion Solution Quest
(13 replies)
Rickety legged tortoise
(5 replies)
Reference Books
(16 replies)
I need some rigging advice
(5 replies)
A vine growing
(5 replies)
I flipped my rig!
(5 replies)
CP Weights Question
(19 replies)
Sprites and Forces?
(1 reply)
Eye Lid rigging
(4 replies)
Troll model, again. Constrain a broom to his hands?
(3 replies)
The Troll model - problems with hand clench poses?
(1 reply)
An accordian rig but with a complicated twist
(25 replies)
single bone vs. whole skeleton keyframing
(1 reply)
Rigging Guide Hairs to Bones
(5 replies)
Eye tutorial request
(2 replies)
I need a little help with this one.
(3 replies)
Dynamic Constraint
(12 replies)
Mirror COnstraints crashing AM
(5 replies)
Hand Lock in Knight Model
(7 replies)
Light Rigs
(4 replies)
rigging the face and head
(2 replies)
pose slider oddness when controlling color
(2 replies)
Carioca.. it wants a rig !!!
(4 replies)
Simple Question
(2 replies)
Tank Tread Theory
(6 replies)
eye bones /targets
(2 replies)
On the right track?
(12 replies)
Bens Lens 4 is the latest fisheye lens
(10 replies)
ICAM
(2 replies)
Best way to rig a tentacled monster with TSM?
(4 replies)
Shoulder Rig Suggestions
(3 replies)
Duplicate Bone Structure
(5 replies)
Can I move the "All" tab?
(1 reply)
Rig for a 6 legged insect?
(3 replies)
'Nesting' choreographies
(3 replies)
Wavelineanimation
(1 reply)
Mirror Bones Plug-in: Questions and problems(?)
(9 replies)
Invisible Branch
(3 replies)
Cable rig - fixed connection at both ends?
(10 replies)
Beginning character animation rig question
(6 replies)
Problem with constraints
(7 replies)
Weight Mover
(5 replies)
Lock Offsets
(3 replies)
Importing Hash Action Results In Distorted Walk
(9 replies)
Keyframing Issues
(5 replies)
Facial Rigging
(4 replies)
What does the "UserMoved" parameter do for NULLS?
(1 reply)
Copying Pose Keyframes from One Copy of Model to Another?
(3 replies)
Bones shift
(3 replies)
Real skeleton geometry
(21 replies)
FISHEYE LENS!
(12 replies)
Rig Relations order
(9 replies)
carlights
(3 replies)
just one more lens
(1 reply)
Selection sets
(10 replies)
Another lens
(10 replies)
One quick face rig question
(2 replies)
Modeling the eyelids suitable for animation
(9 replies)
rig with nulls
(5 replies)
face set-up
(7 replies)
Expression Video Tutorial
(1 reply)
Expresion's Working them out
(2 replies)
Rigging a Fish
(9 replies)
What's the best way to rig an inch worm?
(3 replies)
Model Relationships
(4 replies)
A leg problem
(3 replies)
Two bone and one mesh
(4 replies)
Rigging Shoulder Pads
(8 replies)
ANIMATED DISTORTION BOX
(12 replies)
RIGGING THE HANDS OF A CLOCK TO PIVOT
(5 replies)
Vibrating/Shaking Room
(1 reply)
Creating a path
(5 replies)
Dynamic Constraint -> Mass
(2 replies)
Dynamic Constraint
(6 replies)
Dynamic Constraint losing it's 'OOooomph'?
(16 replies)
need some major help
(5 replies)
Question regarding rigging...
(2 replies)
Rigging a Dinosaur
(7 replies)
"Translate to" with limit using Expressions
(1 reply)
Action and Chor Action relationships
(5 replies)
okay where did I screw up
(2 replies)
Scale-to-reach Limits
(4 replies)
re-rigged desk lamp
(0 replies)
Squetch Rig Installation (Part V)
(11 replies)
Copying relationships and bones
(7 replies)
Character Rigging Part 1: Rigging Basics (Now Online!)
(10 replies)
adding another MDL to an existing one
(2 replies)
Need advise with shoulder bone placement
(4 replies)
Is it possible to install the Squetcch rig without the Face Rig
(5 replies)
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