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*** Paul's Playground ***


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#551 Paul Forwood

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Posted 08 September 2011 - 03:08 PM

I gave him some simple ears and brought the arms down level with his mouth. Wrestling with the shoulders at the moment. DWalk00c3_8hundredths_.gif
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#552 Paul Forwood

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Posted 10 September 2011 - 02:41 AM

While I'm at it I'll get these guys started too: Walk_A00d.gif
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#553 Vertexspline

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Posted 10 September 2011 - 04:43 AM

Paul--- Actually went through this whole thread -------you are a AM amazing guru indeed. The amount and diversity of your characters ---just stupendous. You have such a gift of creation and animation !! Thanks for sharing all your work throughout this thread. And as I have commented before on some other great works --is very inspiring for beginners to see what one can do with tons of talent and skill and hard work. Rich
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#554 TheSpleen

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Posted 10 September 2011 - 07:57 AM

I am loving it
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And in turn others as well will laugh too."

#555 Paul Forwood

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Posted 10 September 2011 - 08:22 AM

Actually went through this whole thread

You deserve an award, sir! :D
Thank you for your very kind words, Rich. If any of this inspires, educates or entertains then I'm happy.

Thanks, Gene. Your sort of zany characters, eh? :)
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#556 kwhitaker

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Posted 10 September 2011 - 09:49 PM

they have such a nice swagger, can't wait to see what you going to do. with all these great character. good job Paul
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#557 Zaryin

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Posted 11 September 2011 - 10:54 AM

Haha, awesome! I love the claymation look anf feel of those guys.
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#558 Paul Forwood

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Posted 11 September 2011 - 05:26 PM

Thanks, Kat. I'm hoping to use these guys in the Unity game engine. Thanks, Jeff. :) Walk_A00j.gif
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#559 Paul Forwood

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Posted 12 September 2011 - 05:46 AM

(Excess gif files removed)
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#560 jakerupert

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Posted 12 September 2011 - 06:35 AM

>I'm hoping to use these guys in the Unity game engine. <Do you have already plans, how to publish your game or are you still experimenting for the time being? Great charas and movements!

#561 Paul Forwood

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Posted 12 September 2011 - 07:04 AM

It's all experimental at the moment, Jos. If I can get one short level up and running I will think about taking it further. As far as publishing goes I will take a closer look if/when this becomes relevant. A viral game for mobile devices would be a good way to go. Sell em cheap and stack em high. ;) Walk_A00o.gif
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#562 Paul Forwood

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Posted 06 October 2011 - 10:49 AM

Felix360walk_A00.gif :)
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#563 Paul Forwood

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Posted 13 October 2011 - 04:17 PM

I've lost interest in my game project at the moment so have just been doodling new characters. RiggingTest_A01dToon.gif
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#564 Wildsided

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Posted 18 October 2011 - 11:37 AM

<Walks onto screen mumbling to himself> Damn kids, no respect always walkin' on my lawn <Throws arms up into the air> I mean why do I bother to plant my bagonias <Sways from side to side and imitates a kid> Sorry mr Moses sir, didn't mean to crush your flowers sir. <wife shouts from off camera causing him to look around> MOSES! ARE YOU ARGUING WITH THE STREET KIDS AGAIN! COME INSIDE AND HAVE YOUR DINNER! Moses - Yeah yeah woman I'm a comin' <Walks off camera still muttering> Stupid kids, gonna pop their ball next time. Better be somethin' nice for my dinner, yellin' at me to come in.

#565 Paul Forwood

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Posted 18 October 2011 - 11:41 AM

Ha ha! Very good! :D I do like a bit of spontanious creative banter. Just getting his old bones oiled and moving. Working on the weighting at the moment. There is no real narrative in there, except what your imagination conjures up. :)
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#566 robcat2075

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Posted 18 October 2011 - 11:43 AM

was the beard on a dynamic constraint or a cloth construction?

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#567 Paul Forwood

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Posted 18 October 2011 - 12:25 PM

was the beard on a dynamic constraint or a cloth construction?

Just a dynamic constraint on a chain of bones.
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#568 Paul Forwood

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Posted 18 December 2011 - 03:09 PM

Santa_A01.jpg Attached File  Santa_A00m.mov   1.45MB   84 downloads "Now where did I leave those reindeer?" Just a model that I was working on today.
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#569 John Bigboote

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Posted 18 December 2011 - 03:46 PM

CUTE! Santa's been on the Atkins diet!

#570 Shelton

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Posted 20 December 2011 - 01:04 PM

Nice Paul. Just saw this. I love a skinny Santa Steve
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#571 jakerupert

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Posted 21 December 2011 - 02:42 AM

Hi Paul, Love your versions of Felix and Mr. Natural!!! Hope I will see some unitystuff from you someday....

#572 largento

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Posted 21 December 2011 - 07:52 AM

I think that Santa may be up to no good. Seems kinda' paranoid to me. :-) Great job. I really regret having not tried to do a Christmas animation this year, but I've been distracted by other stuff.

#573 robcat2075

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Posted 21 December 2011 - 08:52 AM

Santa_A01.jpg
Attached File  Santa_A00m.mov   1.45MB   84 downloads

"Now where did I leave those reindeer?"

Just a model that I was working on today.



I like that! What would it take to get the beard to not pass thru the knees, I wonder?

Robert Holmén
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#574 Paul Forwood

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Posted 02 January 2012 - 12:06 PM

Thanks for the comments, guys! I've been fighting off a cold and chest infection over the Christmas break and it has made modelling, animating and answering posts a bit difficult. I have been watching though. ;) Improving a little every day so hope to get back to achieving something very soon.
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#575 Shelton

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Posted 02 January 2012 - 03:59 PM

Get to feeling better Paul! Steve
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#576 Paul Forwood

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Posted 08 February 2012 - 03:12 PM

Thanks, Steve. :) The past two months have been a challenge and I have not done as much as I would have liked but here is a character that I started a few days ago: WIP_A00.jpg Attached File  Modelling__A02__01f.mov   4.42MB   86 downloads Lots to do yet. Sorry about the file size for such a rough WIP.
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#577 Rodney

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Posted 08 February 2012 - 03:25 PM

Very nice Paul! I'm a bit surprised we haven't seen Charlie Chaplin (or Buster Keaton) show up here in animated form before this. It doesn't surprise me to see that you're the one to do it! :) Here's hoping the challenges of the past couple months are well behind you.
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#578 largento

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Posted 08 February 2012 - 03:43 PM

Hear-hear, Rodney! That Chaplin is awesome-squared, Paul!

#579 robcat2075

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Posted 08 February 2012 - 03:48 PM

Good-lookin' Chaplin!

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#580 NancyGormezano

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Posted 08 February 2012 - 04:36 PM

cute character, great progress for just a few days

#581 Gerry

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Posted 08 February 2012 - 04:40 PM

Wow, nice model and nice test video!
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#582 itsjustme

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Posted 08 February 2012 - 07:35 PM

Looks great, Paul!

#583 steve392

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Posted 09 February 2012 - 04:41 AM

Graet looking Charlie Paul
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#584 Paul Forwood

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Posted 11 February 2012 - 04:44 AM

Thanks for the compliments, everyone! :) I had started a model of Charlie Chaplin's head years ago but it got shelved and now sits somewhere on the hard drive of an old, retired, pc. It was seeing the Buster Keaton sequences in "The Fantastic Flying Books of Mr Morris Lessmore" that made me want to attempt to model and animate Charlie Chaplin. He will be a great character study and I'm sure that I will learn a lot in the process.
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#585 mouseman

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Posted 07 June 2012 - 03:58 PM

Shall we pin this topic?
- Chris
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#586 tbenefi33

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Posted 07 June 2012 - 07:20 PM

awesome looking characters.

#587 John Bigboote

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Posted 07 June 2012 - 08:30 PM

Yes, pin it. I get shivers reading it... Feb 11, last post... sounds like the big 'P' got him? That Chaplin... man, you are great Paul. This entire thread is golden, it needs to be visited.

#588 TheSpleen

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Posted 08 June 2012 - 03:01 PM

agreed
"To be honest....I animate and design to make myself laugh. And if I accomplish that then I have succeeded!
And in turn others as well will laugh too."

#589 Rodney

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Posted 05 October 2012 - 05:35 PM

I was thinking of Paul today and so I read back through 'Paul's Playground'. What a stellar talent and inspiration.
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#590 ludo_si

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Posted 19 July 2014 - 12:46 AM

I love your work. your character are very expressive.




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