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Jul 24 2008, 12:23 AM
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#1
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Administrator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 1,121 Joined: 11-September 03 From: Vancouver, WA Member No.: 1 Programmer: enough to be hazardous |
Here are links to the v15.0d installers
Info on the new SurfaceBaking can be found in this thread. Info on the new NLE Features can be found in this thread. Fixes since last release:
This post has been edited by WillP: Jul 24 2008, 09:46 AM
Reason for edit: CD & Net Installers are both updated.
-------------------- Will
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Jul 24 2008, 02:23 AM
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#2
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Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Hash Fellow Posts: 526 Joined: 20-September 03 From: Goeppingen,Germany Member No.: 218 Programmer: Yes |
Some short notes
#5241 To prevent A:M to calculate and add the offset hold the Shift key down while adding the constraint . #4847 Draw Particles /Hair now reverting his state, to the state before rendering starts, after rendering finished/aborted. Means if You have Draw Particle/Hair off in the chor , rendering the scene with setting Draw Particle/Hair to on , after rendering is finished/aborted Draw Particle/Hair is set to off again . -------------------- |
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Jul 24 2008, 02:44 AM
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#3
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Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 309 Joined: 19-September 03 From: Russia Samara Member No.: 121 |
MANY THANKS!!!!!!
-------------------- Hasher
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Jul 24 2008, 03:11 AM
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#4
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![]() To be, or not to bevel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Hash Fellow Posts: 1,798 Joined: 8-November 04 From: Trondheim, Norway Member No.: 4,643 Contests Won:********** |
Thanks. Have been looking forward to this update.
*edit* It looks like the CD update is missing or the link is broken *edit2* Oh, sorry. Didn't see the 'up soon' notice -------------------- |
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Jul 24 2008, 04:08 AM
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#5
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![]() Blind Lord of all he sees. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Film Posts: 13,450 Joined: 21-September 03 From: Dublin,Ireland Member No.: 278 Contests Won:***(mascot) |
Good to see some development! Thanks!
-------------------- Vista Home Premium 64 bit/AM v15/ATI Radeon HD3870/8Gb 800mhz DDR2 RAM/e8400 Processor
My AM Goodies Store My T.W.O models Get your AM problems fixed at AM:Reports |
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Jul 24 2008, 04:32 AM
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#6
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![]() Animation:Journeyman ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 13,582 Joined: 11-November 03 From: Japan Member No.: 1,010 |
v15d is installed and operational.
Having Hair Particles revert to their default state after rendering is a great timesaver. Thanks you for that. -------------------- "The audience is the last character in the story and you have to make a place for them."
'Tin Woodman of Oz' is online. Go see it on the A:M Channel at Youtube! Want to learn A:M? Start TaoA:M |
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Jul 24 2008, 05:37 AM
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#7
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![]() Optimistic Futurist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 732 Joined: 3-July 04 From: Wheaton, IL (Chicago Suburb) Member No.: 3,455 |
Awesome! Fluids fixed! Wonderful - thanks!
-------------------- Jesse A. Kiewiet
Check out "The Mountain" click here This project was modeled, rendered, & animated using Animation:Master v. 13, 14, & 15. Long project. =) |
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Jul 24 2008, 07:35 AM
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#8
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PatchWorker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 2,148 Joined: 19-September 03 From: Karlsruhe, Germany, Europe Member No.: 215 |
Very nice
*Fuchur* -------------------- "I know, that I don't know."
See my projects, tutorials and much more at www.PatchWork3d.de Name: Gerald Zum Gahr, alias Fuchur Searching for a *.X-Exporter(DirectX) or a *.dts-Exporter(Torque) for A:M? Exporter Page What about *.obj (Alias Wavefront OBJ), *.lwo (Lightwave), *.act (Genesis) or *.dxf (Autodesk Quad DXF)? Arthur Walaseks' Exporters Searching for great and free plugins? www.sgross.com by Steffen Gross Need high quality models? Get them at Eggprops! www.eggprops.com How to make a Videotutorial? Recommended Tools and Step By Step Instructions |
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Jul 24 2008, 11:37 AM
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#9
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enthusiast ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Hash Fellow Posts: 3,317 Joined: 22-May 04 From: the Moon Member No.: 3,042 |
NICE WORK! Thank-You!
-------------------- http://www.campbellanimation.com My website. http://www.youtube.com/user/campydoodles My YouTube Channel. http://www.campbellanimation.com/MC_mov00_MCREEL.mov My A:M DEMO-REEL http://www.frappr.com/hashfrapper The 'Hash Frapper' a way of seeing where we all originate on the globe. |
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Jul 24 2008, 01:18 PM
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#10
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![]() To be, or not to bevel ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Hash Fellow Posts: 1,798 Joined: 8-November 04 From: Trondheim, Norway Member No.: 4,643 Contests Won:********** |
Great to see Fluids working again. I just did a new small fluid test: Fluid test with camera tracking
-------------------- |
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Jul 24 2008, 08:11 PM
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#11
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TWO Animator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Film Posts: 1,788 Joined: 25-August 04 From: Ontario, Canada Member No.: 4,032 |
I just upgraded and bought web sub and downloaded installer.
ok just installed V15.0d when I open chr the tarags are not being bought in when I delete the empty targas and try to re - import them I get "Invalid image file {winkieHair1-344.tga} Unsupported file type , or image plugin missing I have tried to reboot same thing I tried to download V15.0d from this fourm thinking mybe link I got in E-mail was OBS and rebooted and tried again same thing? I tried to recreate targas in 15 and in render setting I get no option to select format it blank? I chose .tga in file naming section and I try to render and i get error "unable to save: Missing Image IIO for file[filepath] -------------------- Mark Allan |
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Jul 24 2008, 09:47 PM
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#12
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Tinkering Gnome ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Hash Fellow Posts: 4,535 Joined: 20-September 03 From: Milwaukee WI Member No.: 254 |
Tried the blobbie attribute to material fix and it almost works or it might be my machine
blobmat.mov ( 166.83k )
Number of downloads: 77edit just noticed it was empty..correction had updated itunes/qt and forgot to turn on legacy codecs in qt prefs without that sor 3 will fail strange artifacts when touching did a jpeg
bm30.jpg ( 17.01k )
Number of downloads: 24v15d
blobmat.zip ( 2.59k )
Number of downloads: 4have to see about tga files -------------------- http://johnl3d.blogspot.com/ http://www.youtube.com/watch?v=qqTiI2zA8Gw "Try not! Do or do not. There is no try." Yoda "Some people dream of accomplishments... others stay up late and do them" Probably an Animator |
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Jul 25 2008, 09:20 AM
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#13
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TWO Animator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Film Posts: 1,788 Joined: 25-August 04 From: Ontario, Canada Member No.: 4,032 |
Ok I talke dto MArtin and he walked me through fixing this in AM
Toolsone <Options><Folders><Image IO Plug-ins> select each and one look at path if there is a Distro after V15 then edit it and delete distro for all plugins and close AM then reopen. Now Keekat loads with no errors and my TWO project as well -------------------- Mark Allan |
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Jul 25 2008, 09:34 PM
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#14
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![]() Bum ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 728 Joined: 27-May 05 From: Valencia/LA/Hollywood Member No.: 6,817 |
After I updated from V15? to V15d (both Web subscription) I lost a bunch of library items such as Primatives, my models, basic included materials all gone except for chrome. any suggestions?
Best regards Jason Hampton www.hdjibguy.com -------------------- my tutorials link
http://www.hash.com/forums/index.php?showt...t=0#entry319614 Best regards Jason Hampton www.hdjibguy.com jason@jasonhampton.us |
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Jul 25 2008, 11:18 PM
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#15
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Iowa Bauernhofjunge, der in Deutschland lebt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 514 Joined: 19-December 03 From: Forchhiem, Germany Member No.: 1,360 |
Jason,
It may be a similar issue to Mark's. Check the <Tools><Options><Folders><Libraries> and make sure that the paths listed point to where the models and materials are actually located. |
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Lo-Fi Version | Time is now: 9th February 2010 - 06:55 AM |