mtpeak2 Posted April 29, 2007 Share Posted April 29, 2007 Hi everybody, thanks for joining in on this exercise. I'd like to start by thanking everyone involved in making this possible. David Simmons, Mark Strohbehn, the Hash team and everyone else who has contributed, Thanks. In the zip folder I will be posting, I provided a project file, an unboned model (JD), the five finger posable squetch installation rig, the "install rig" plug-in and David's text file for recompensating the rig. First thing you need to do is place the "install rig" plug-in in the hxt folder of the version of A:M you are using. (v13 or v14) You must, at least, use v13s or v14beta2 in order to use the posable rig. In each post, I will post an image with the final bone placement, with a short description. I'm not going into extreme details of the process or why I placed bones where I did (you can ask later). This is just to get you familiar with the posable rig and to give you a general idea of where to place the bones. Here is an image of our victim.......I mean JD. Rig_Along_With_Me_Final_Update.zip Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 29, 2007 Author Share Posted April 29, 2007 Ok, open the "Rig_Along_With_Me" project. Right click in a blank space in the modeling window and import the "13s_Posable_Five_Finger_Squetch_Rig_05_02_2007_installation" rig. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 29, 2007 Author Share Posted April 29, 2007 Right click in a blank space again and save model as "JD_ install". Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 29, 2007 Author Share Posted April 29, 2007 Create a new action with "JD_install". Save project as "Rigging_JD". ONTO STEP 1 Quote Link to comment Share on other sites More sharing options...
Xtaz Posted April 29, 2007 Share Posted April 29, 2007 Nice and simple start ... thx Mark ... I noticed that the hair's normals needs to be flipped... Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 29, 2007 Author Share Posted April 29, 2007 Sorry about the normals. I'll try to get the four fingered version up for you as soon as I can. Quote Link to comment Share on other sites More sharing options...
Jeetman Posted April 29, 2007 Share Posted April 29, 2007 So far so good. I'm completely on the same page. I'm moving on to Step 1 Great job Mark! George Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 30, 2007 Author Share Posted April 30, 2007 Thanks George, but we'll see how good of a job I did, after you finish the install. Quote Link to comment Share on other sites More sharing options...
rusty Posted April 30, 2007 Share Posted April 30, 2007 This is GREAT! And, for myself, I can't believe the timing is so good (I was preparing to face this stuff by myself when this happened). Purely out of curiosity, what AM version are you using? Thanks, Rusty Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 30, 2007 Author Share Posted April 30, 2007 V13s. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted April 30, 2007 Author Share Posted April 30, 2007 David and I have found a few errors in the five fingered version of the posable rig, we will have an update soon, probably tomorrow (we need to retest and double check everything). As long as if you did not export your model, this is not a problem. All you would have to do is, open the "JD_nobones" model again and import the updated rig. Then save as the "JD_install" model (override it). Then when you reopen the rigging JD project, you will have the newly updated rig. Sorry for the inconvience. I will also post a four fingered version. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 2, 2007 Author Share Posted May 2, 2007 CRITICAL UPDATE This version has a fix to the expression problem in the squetch rig relationships. Also, recompensated a constraint in the installation constraints pose. (this affects STEP 2) Rescale the head install bone to match the height of the base bone (confusion on which bone to scale the base bone) Increase the Y translation pose to -1800 to +1800 for the white leg install bones (seems people had problems with this) Added four fingered version. I will update the STEP threads to match the new update. (updated images) Double check STEP 1 for base bone scale. Double check all poses in STEP 2 Double check STEP 5 I recommend starting over with the new update, it's easy, since I give all the answers in the images. If you want to continue with your current installation, here's what you do: Open the rig along with me project or open the JD_nobones model, import the new rig into the JD_nobones model and "save as" the original "JD_install model that I had you save (override it). Reopen the rigging JD project that contains the action install. The action will have the updated rig. Double check all the steps and make sure everything looks ok. Sorry for the inconvenience. First post has been update with the new rig. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 9, 2007 Author Share Posted May 9, 2007 I uploaded a new version of the "rig along with me" project. The rigs have David's lastest updates and it has the fix for the mouth install problem. Barring no more problems with installation, this will be the last update for the "Rig along with Me" project. Any future updates to the rig will be posted elsewhere. Thanks for your patiences in working out all the problems. Quote Link to comment Share on other sites More sharing options...
rusty Posted May 11, 2007 Share Posted May 11, 2007 I uploaded a new version of the "rig along with me" project. The rigs have David's lastest updates and it has the fix for the mouth install problem. Barring no more problems with installation, this will be the last update for the "Rig along with Me" project. Any future updates to the rig will be posted elsewhere. Thanks for your patiences in working out all the problems. The latest upload appears to have a little problem; if you follow your directions you will wind up with two squetch rigs because the Rig_Along_With_Md.prj already has the rig imported. Rusty Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 11, 2007 Author Share Posted May 11, 2007 Sorry Rusty, I fixed it, redownload it. Feel free to set me straight, if you find more problems. Boy, do I feel stupid.....again. I just had too many things going on lately, I need to slow down a bit. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 13, 2007 Author Share Posted May 13, 2007 Fixed eye scale. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 15, 2007 Author Share Posted May 15, 2007 UPDATE_4 has been posted. this fixed a problem in the squetch rig. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted May 26, 2007 Author Share Posted May 26, 2007 Posted a new update that fixes a hiding issue HERE. Quote Link to comment Share on other sites More sharing options...
*A:M User* Shelton Posted June 20, 2007 *A:M User* Share Posted June 20, 2007 Did someone make a pdf file of this thread? Steve Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted July 28, 2007 Author Share Posted July 28, 2007 A new update has been posted HERE. This fixes a pose that need to be turned off. Thanks Rusty and David for fixing it. Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted August 11, 2007 Author Share Posted August 11, 2007 This will be the final update for this exercise, barring any problems with the installation rig. The final update is located here. Any future updates will be posted in the "Squetch Rig Downloads" thread. Quote Link to comment Share on other sites More sharing options...
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