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> Plugin: BitMapPlus
ZPiDER
post Mar 11 2005, 07:16 AM
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with this plugin i'm working on, you'll be able to create materials based on tiled bitmaps that dont have the problem of ugly repetition.

the plugin lets you add variation to various parameters.

a little example shows what it can do:
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Attached File  bmp.jpg ( 89.96k ) Number of downloads: 260
 


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Kamikaze
post Mar 11 2005, 07:29 AM
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zpider,

looks like a very useful plugin....I mean another very useful plugin.......looking forward to more info as it becomes available.

Mike C


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ZPiDER
post Mar 11 2005, 07:30 AM
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as you can see in the above example, the plugin supports alpha channels, that means you could use it to lay irregular cracks over any other a:m material, etc. but the main use i have for it, is to create believable floor tiling like in the following example:
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Attached File  bmp2.jpg ( 46.57k ) Number of downloads: 216
 


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heyvern
post Mar 11 2005, 08:08 AM
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This was a feature request for AM I supported...

I hope this will be available for Mac at some point down the road.

Vernon "!" Zehr


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cfree68f
post Mar 11 2005, 08:08 AM
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And a choir of Angels sang.. Hallelujia Hallelujia..

Thanks Marcel.!!!!!!!!!

What do you do.. sit around reading my mind?

Nice to have you back in production ;-)

C
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ZPiDER
post Mar 11 2005, 08:14 AM
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well yeah .. reading minds was long a hobby of mine ..

anyways, here is the plugin.

most of it is self explanatory, but some heads-ups:

-> setting the "visible" property to -30% will let the tiles occupy the inverse pattern of a 30% setting (with same seed and locality setting of course).

this is useful for making one half of the tiles one texture, the other half another (50% and -50%)

-> currently only planar projection is supported. i think i'll switch to some kind of cubic projection eventually though

this version is obsolete, please download the new version on page 7 of this thread!
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Attached File  BitMapPlus.atx ( 32k ) Number of downloads: 85
 


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Rodney
post Mar 11 2005, 11:07 AM
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Thanks Marcel,
Amazing as ever!

It may seem obvious but if not... place this plugin in your textures folder.
Example:

C:\Program Files\Hash Inc\v11.1\Textures\

Thanks again Marcel!


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D.Joseph Design
post Mar 11 2005, 01:20 PM
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Great idea!

How will this work with seemless textures? Does it very the parameters by block or smooth areas?


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Sevenar
post Mar 11 2005, 02:01 PM
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Best material plugin, ever. smile.gif
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JohnArtbox
post Mar 11 2005, 02:06 PM
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Thanks Marcel. You da man!
Yet another useful plugin.
I love the idea of cubic projection in AM. it's such an easy way to apply image textures to an object without stretching..
One quick question/suggestion/feature request biggrin.gif could you select the image from an image sequence to provide even greater variation.


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Sevenar
post Mar 11 2005, 02:13 PM
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And if you have the proper bitmap, you can place it on a box, animate the Random Seed value over time, and presto!--My 60s computer light panel I asked for in the "Sci-Fi Gizmos" thread!

Marcel, you're a genius! THANK YOU.
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ZPiDER
post Mar 12 2005, 01:16 AM
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the first test using cubic projection is looking good!
Attached File(s)
Attached File  bmp3.jpg ( 57.96k ) Number of downloads: 148
 


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ZPiDER
post Mar 12 2005, 08:14 AM
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QUOTE (JohnArtbox @ Mar 11 2005, 02:06 PM)
One quick question/suggestion/feature request biggrin.gif could you select the image from an image sequence to provide even greater variation.

i'm not sure .. in the 10.5 sdk the function to read from a bitmap looked like this:

CODE
HClip::BOOL ReadBitmap (float x, float y, ColorVector *diffuse, float *opacity, float pixelwidth, Time time, const Vector2 &repeat, BOOL isseamless)


the 11.5 sdk (the one i'm currently working with) has this function

CODE
BOOL ReadBitmap( float x, float y, ColorVector *diffuse, float *opacity, float pixelwidth);


so no time access anymore .. possibly somewhere else ..

maybe someone from hash can clarify this?


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Kamikaze
post Mar 12 2005, 08:17 AM
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Mike "Kamikaze" Cossey
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Just as I suspected......smile......another great work....and its still progressing....
Marcel, thank you for ALL your great contributions to AM....the free ones and the purchaseable ones..they are all so useful...

Mike C


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ZPiDER
post Mar 12 2005, 08:36 AM
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i've added a "Line Shift" option to the plugin that helps producing hardwood floor (sorry, no v-patterns ..)
Attached File(s)
Attached File  bmp4.jpg ( 76.26k ) Number of downloads: 90
 


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