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Jan 1 2005, 02:31 PM
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#1
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![]() Animation Drill Sergeant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 446 Joined: 27-September 03 From: Sebastopol, California, USA Member No.: 420 |
Hey everyone,
I just won Rodney's little give away, so I'm trying to make it worth his while by becoming a more active community member. Anyway, we are not doing enough animation as a community, or at least not sharing it enough. After all we are using ANIMATION:Master. It seems to me that part of the reason is everyone gets distracted with trying to build the perfect model and rig and then never gets around to developing their animation skills. Therefore I propose Animation Boot Camp! We'll develop our skills together doing basic, Short, exercises. If your new to animation this is your chance to learn with peers. If your old to animation, this is your chance to get back to basics. I'm thinking we'll start small, and then work up to more and more complex ideas, until we are all making our own feature length films So we'll start with bouncing balls. What your to Or here's my less accomplished example. So here's a little project file that has 2 balls already rigged up and in a chor ready to go. They have 2 nulls: Null1 just controls where the base of the ball is, use that one to move the ball around. Null2 called "Squetch" lets you squash and stretch the ball, move it up the ball stretches, move it down the ball squashes. (I made this with expressions (which I don't really understand but learned from this tutorial) and then did a little null manipulater for it (you can use the pose slider if you prefer)) Or make your own, I'm just trying to make it easy. So the assignment: Excercise A: drop both balls onto the screen, make one super rubbery, make the other heavy like a canonball. Let them bounce to a stand still. Excercise B: bounce the balls across the screen, like they're going somewhere. Make them of different material's Excercise C, extra credit: try and give the balls different personality and have them have an interaction. Throw in props if you want. Keep this short! 200 frames max. A and B you should be able to do in one sitting. When your done post it in this thread and we'll critique each other. The trick to this kind of thing is start small and build up your skill level, instead of starting a huge epic project right away. DUE DATE: Wed Jan 5 before you go to bed. Let's have a due date so we won't procrastinate and put it off. Then we'll critique on Thursday. (If your are reading this thread after the due date and want to try it, post your excercise in a new thread so it can get critiqued) Remember to think about: Timing Ease In and Out (or Slow In and Out) Arcs Anticipation Exaggeration Squash and Stretch Use your curve editors. If you have any questions, or are having trouble, post in this thread and the forum will help. Then on Thursday we'll all critique each other and hopefully improve. Please keep the files small!!! We have some none broadband members (like me) and I usually ignore anything over 1MB, and this excercise should be pretty small. There's some bouncy sounds in the project, use 'em if you want but remember this is about animation skills. If there's interest in this we'll keep going. Getting to more elaborate things: juice boxes, bipeds doing simple stuff, lip synch work, huge elaborate battle scenes, giant group projects, the skies the limit. If there's no interst, well it'll die here. Get to work! And have fun. -Alonso -------------------- Let's see your animation skills. Ultimate Animation Boot Camp
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Jan 1 2005, 02:45 PM
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#2
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![]() ESCist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,656 Joined: 21-September 03 From: Greenbelt, Maryland Member No.: 265 Contests Won:*** |
Hot damn, Alonso! Great idea!
-------------------- iMac Core 2 Duo, 2.33GHz, 1GB RAM, ATI Radeon 1600 256MB, Mac OS X 10.4.8
zacharybrewstergeisz.com -- get free models here. |
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Jan 1 2005, 02:56 PM
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#3
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Creative Multi-talented Demi-god...in training ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 270 Joined: 24-September 03 From: Austin, TX Member No.: 380 |
I'll give it a go. Should be interesting to see what people can come up with.
Steve P. -------------------- Imagination is the seed from which all ideas grow. Spark your imagination...change the world.
http://www.imagination-city.com |
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Jan 1 2005, 02:58 PM
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#4
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![]() Man of 1000 Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,162 Joined: 5-August 04 Member No.: 3,844 |
Yeah! Awesome idea!
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Jan 1 2005, 03:04 PM
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#5
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![]() Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 477 Joined: 15-December 03 From: Indiana Member No.: 1,326 |
Sounds fun and I hope I get some time for it. One question: Why the Student forum? I would never have read this if you had not linked from a different thread.
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Jan 1 2005, 03:36 PM
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#6
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![]() Man of 1000 Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,162 Joined: 5-August 04 Member No.: 3,844 |
So we just post it here? I love this idea. You exactly described my animation situation.
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Jan 1 2005, 04:01 PM
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#7
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![]() Animation Drill Sergeant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 446 Joined: 27-September 03 From: Sebastopol, California, USA Member No.: 420 |
Yay, people!
I figured the student forum was most appropriate since it's about learning and improving, and it wouldn't get lost as quick. Timewise it shouldn't take to long, you could probably bust something out quick in 1/2 hour per excercise, maybe less if you have some experience. Go ahead and post your results in this thread Kyle, that way we can keep them all together. Post in progress work too if your looking for critiques or advice. GO GO GO -Alonso -------------------- Let's see your animation skills. Ultimate Animation Boot Camp
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Jan 1 2005, 04:24 PM
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#8
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![]() Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 252 Joined: 31-May 04 Member No.: 3,129 |
Great Idea Alonso
Just downloaded the project, im workin on some squash and stretches now |
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Jan 1 2005, 04:31 PM
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#9
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![]() Man of 1000 Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,162 Joined: 5-August 04 Member No.: 3,844 |
I'm working, too. I've never done squash and stretch. How did I miss it? I think someone's trying to foil me...
I'm working like crazy. Thanks Alonso, I was so bored and had a need for this lesson. Let boot camp carry on! This post has been edited by starwarsguy: Jan 1 2005, 05:03 PM |
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Jan 1 2005, 06:51 PM
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#10
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Tide Investigator ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 288 Joined: 4-November 04 From: Kitsap Country, WA Member No.: 4,610 |
Working on it right now, too!
-------------------- "And how can we win when fools can be kings?
Don’t waste your time or time will waste you No one’s gonna take me alive The time has come to make things right You and I must fight for our rights You and I must fight to survive" |
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Jan 1 2005, 07:04 PM
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#11
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![]() Man of 1000 Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,162 Joined: 5-August 04 Member No.: 3,844 |
DONE! I've been working on it since I saw this post! Exercise C is a little bit fast, so you may have to go frame by frame, because I was trying to keep it in your time range. In fact, I want you to go frame by frame after you wtach it so you can tell what's going on.
Right-click this link and save target, as it's on angelfire: BallExercisesA-C (this is a zip folder that contains .MOVs of Exercises A, B, and C) Thanks for this boot camp idea. I haven't animated in awhile and I feel that this is really helping me out. |
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Jan 1 2005, 07:59 PM
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#12
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Newbie Group: Contributor Posts: 8 Joined: 3-October 03 Member No.: 505 |
Haha thats kinda scary it was like you were talking exactly to me, Mr procrastinator with the exact situation you showed...... im getting to it.
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Jan 1 2005, 08:11 PM
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#13
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![]() Man of 1000 Projects ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 1,162 Joined: 5-August 04 Member No.: 3,844 |
lol
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Jan 1 2005, 09:03 PM
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#14
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![]() Savant of Nothing ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 2,433 Joined: 18-September 03 From: Milwaukee, WI Member No.: 99 Contests Won:** |
Hey Kyle, your animations turned out great. I think you could have had a little more squash and streth in there, or made it last loner. And C was a little quick. But they were great.
-------------------- I think, therefore I am -- I think
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Jan 1 2005, 10:00 PM
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#15
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Master ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Contributor Posts: 155 Joined: 3-December 04 From: Florida Member No.: 4,870 |
Now this is going to be awsome! Im gonna follow this till the end
Paul |
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Lo-Fi Version | Time is now: 2nd September 2010 - 06:22 AM |