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Windows vs Mac version dilemma


seancwall

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Hi folks,

 

I decided to play around with A:M v18 (I've been an on/off A:M user for many years) and I'm faced with the same dilemma when I buy a subscription: should I use the Windows version or the Mac version? I'm primarily a Mac person, but I have Windows 7 installed under BootCamp as well. I've had stability issues with the Mac version of A:M in the past. In general, what is the consensus with stability regarding OS X vs Windows version? I don't want to start a platform war! I use both (and Linux), but I'm just looking for a recommendation since I have a choice. Also, it's not explicitly mentioned, but is the Mac version of A:M 64 bit? Thanks folks!

 

-Sean

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  • Hash Fellow

Welcome back to A:M!

 

Since you have Windows already installed... go for Windows. That's my advice.

 

Mark Largent, AKA largento on the forum, has used both and is none-the-less pleased with the Mac side I recall.

 

The Mac version is not 64-bit.

 

I believe it is possible to ask Hash to extend your license to work on both Windows and Mac on the same computer. If that is important ask before you buy at support@hash.com

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Hi Rob,

 

Yeah, that was my thinking too. I've generally had better experience with the Windows version of A:M.

 

BTW - I'm always amazed at how fast I can get answers on the A:M forums - I've truly never experienced anything like it on any other forum. When you post here, I always imagined that sirens and flashing yellow lights go off somewhere and a crack team of A:M experts get mobilized...or something like that. :lol:

 

Thanks!

 

-Sean

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Much as it pains me to say it as a Mac owner I would have to agree with Robert and say go with the Windows version.
It's faster, all third party plugins work with it (I can't think of any Mac only ones!).
I would also note that there are some issues with v18 playing nicely with Nvidia graphics cards for a few users on Windows. But in my experience the graphics problems are much worse on the Mac platform.

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  • Hash Fellow

v18 does still have some larval-stage issues but if it doesn't work well for you you can also run v17 on your current license and even have both installed at the same time.

 

 


 

BTW - I'm always amazed at how fast I can get answers on the A:M forums - I've truly never experienced anything like it on any other forum. When you post here, I always imagined that sirens and flashing yellow lights go off somewhere and a crack team of A:M experts get mobilized...or something like that. :lol:

 

 

We have fewer forum members today but fortunately the departed include all the "RTFM!" crowd. ;)

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I gave in and put Windows 8 on my computer last year, running in Parallels.

 

Although I still find myself mostly using the Mac version, I did a whole lot of the work on The Wobbling Dead on the Windows' version. It is more stable under Windows.

 

What I like about running it with Parallels is that I almost never see Windows. The application launches as if it were just another application and I don't have to have a separate shared folder to share files. I can open a file with either version and make changes and save.

 

I'd imagine that it would run faster if I did Bootcamp, but then I'd have to restart my computer just so I could run one app and then have to restart when I went back to any of my other ones. That said, I haven't thought of the Windows version as running slow at all under Parallels.

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Oh boy. Well, it was working under Windows 7/Boot Camp, but now when I launch it, I'm getting "Wrong host for license (-4)". I emailed support, so hopefully they'll have some idea.

Sean

I asked about this a few weeks ago, and was told that if you copy your licence number from the Mac side, into the windows installation, then it should work.

But, given the level of my tech knowledge and memory someone else will need to confirm that.

regards

simon

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Hi Simon,

 

I actually did install the license under Windows (I dual boot my Mac) and the license no longer works. I've since figured out what the problem is: I think the license mechanism reads the MAC address of the Ethernet adapter (which is a unique number) as a means of identifying the host it's running on. The thing is, my MacBook Pro doesn't have a built-in wired Ethernet adapter. I had the Thunderbolt Ethernet adapter plugged in at the time and the software registered to that. However, when you don't have the adapter plugged in, that MAC address is no longer present and A:M thinks you're running the software on a different machine. I confirmed this by plugging the adapter (and an Ethernet cable) into the Mac and *poof* A:M runs once again. I think I need to reregister the license running off the built-in WiFi adapter so the licensing function will pick up it's MAC address, rather than the adapter.

 

-Sean

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Sean

Thats way above my tech grade but glad you've found the solution. I'll have to try to remember it when I eventualy get my MBP to dual boot with AM in place.

Are you running it with Bootcamp or, similar to Mark, with Parallels ?

I was given the MBP ( !!!) a couple of weeks ago by an old friend and it came with W7 as a dual boot. Haven't installed AM on it yet as having other 'fun' with Logic Express, but thats a story for another time.

regards

simon

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Sean

I was just cleaning up the mail when I found this.

Its the Hash response to the question.

regards

simon

 

>>>>>>>>>> Hello,

You can run Animation Master on both OS's on one machine. Most of the time you just need to copy the 'master0.lic' file form the first install folder to the 2nd. With VMachines sometimes you will need to run the steps below so we can update the 2nd license.
http://www.hash.com/faq/index.php?action=artikel&cat=13&id=17&artlang=en

 

>>>>>>>>

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