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Hash, Inc. - Animation:Master

lbruno

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  1. hi all, I have a bone that is a parent to several other bones. I want to be able to scale the parent bone without the child-bones scaling. I want them only to translate (expand). Is there a way to "lock" the scaling of bones? Do I need to make an expression or is there some constraint to do the job? This is for my face-setup. I want my lip-control bones to not scale so that the lips always stay the same thicknes when I scale my mouth bone (the parent). thanks.
  2. That might be enough for me thanks
  3. Tried it. It turns the distort "powers" off also.
  4. Hi all, Is it possible to hide a distortion box? I have attached some bones to a distortion box and would like to see only the bones and not the distortion box when animating. thanks, Luca
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