“As a high school Science
and Information Technology teacher of 10 years, I have recently begun teaching
Animation using Animation Master and have found it to be one of the most
rewarding experiences of my career.
The students are completely absorbed in
their work during class, and have found A:M's intuitive interface and powerful
features easy to follow, allowing them to create work which only a short time
ago would have amazed them. As a user of Animation Master, I have found the
easy animation workflow and powerful industry standard features perfectly suit
my needs as I work on my own short film project at home, as well as completing
paid studio animation work outside of my school hours. The support provided by
the Hash Inc. team is absolutely top notch, with the programmers and support
staff themselves often taking part in discussions on the Hash forums and
mailing list, and I have seen many suggestions that have arisen from these
discussions incorporated into later versions of the software. I would
not hesitate to recommend Animation Master as the number one choice of 3D
animation software for anyone from a budding animator to a professional
studio.” –- Shaun Freeman
“After a careful
marketing research about five years ago, we decided to implement in our
college AnimationMaster v7. (now we are using v 10.5). We wanted a powerful
yet easy to use software that would enable our students to release their
story-telling creativity in a 3D world. We were amazed at the power of A:M.
Since then we have had a
continuous stream of animations in both, our Diploma course as well as in our
College Degree Studies on Animation. Other important feature was the price that
enabled our students to buy the software and not learn a software that was going
to be unreachable to them due to its cost. The best testimony is what our
students have achieved." -- Armando G. Lagos Barba, President, Guadalajara
International University.
“Animation Master is THE program for
you if you are an independent animation film maker, hobbyist, or aspiring
professional, and is very powerful and yet the easiest to master for full
character animation.
A:M IS your 3D pipeline. I can’t think of a style of
animation that can’t be done with the right thinking and the combination of
A:M, a paint program and a compositing program. (And for many tasks, A:M can
double as a compositer if needed).
Features that have had
to been purchased separately in the past for other programs, such as
particles, hair, toon rendering, lens flares, easy full featured animation
tools and more are part of A:M right out the box.
Part of its power is
all the time it saves you. This is time you can put to use where it should be
used: -making your art and tweeking your animation performances.
If you come from the
world of traditional 2D drawn animation then A:M is your choice. It comes the
closest to working like a 2D animator thinks and draws. It’s spline modeling
and animating is akin to drawing in 3D. For character animation it is simply
the best method for me out there. For example, it has an awesome animation
light table (called Onion Skinning) built in to toggle on as a display mode
for animating so that you can watch your arcs and refine the relationships
between your poses for the best animation performances by seeing more than one
frame at the same time.
A:M doesn’t force a
style on you. From cartoons to realistic images, the choice is up to you. Take
a look at the gallery images to see the wide variety of user work. It’s the
best 3D app I’ve seen at getting out of the way of you the artist.
It is priced for
artists of modest means. An independent or small commercial studio can afford
as many legal seats as they need. Cheap enough so that students can also own a
copy.
You can look at the
entire manual on line and then ask its friendly user base any questions you
might have.
Along with many others
out there, my A:M work has personally helped me land many interviews, jobs and
job offers. I’ve been flown out to Pixar (twice) and Avalanche Software for
four different job interviews. Digital Domain was very interested in my A:M
modeling at one point. I worked as a Director of Character Animation for a
college and for Eggington Productions. I consulted with Neal Adams in New York
and Disney World’s Imagineering in Florida. It’s great for web graphics and as
a front end for making frames you can use to make Flash animations. I’ve even
taught students A:M who went on to work at Pixar.
There are many many
independents and big studio employees who either used A:M to help land a job,
or go home at night and use it for personal projects.
A:M is a “Swiss army
knife” of a 3D program, but for artists, not programmers. If you want to
create it, you can do with A:M. And 9 times out of 10, you’ll also be able to
do it faster, easier and cheaper too!” -- Glen Crowell
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