Drag and Drop Models onto Existing Geometry
With Animation:Master v11, when you drag and drop a model or object from the Library or Project Workspace, you can drop it open another model like a ground terrain, stage or wall, and it will automatically be positioned on it. Previously, the model would be positioned on the world's flag ground plane. This works, not only with ground oriented objects, but vertical objects like walls. The model you are dragging will be positioned against the surface of the model you are dropping onto.
Unlike dragging onto a Path, a constraint is not created. The model is merely positioned to a location where it is just touching the surface of the other model.