Thank you for supporting Animation:Master! We have plenty of exciting plans for the new year. First, did you know we now support a new Animation:Master forum? Sign on through the www.hash.com website. We encourage you to surf for new tips and information. It’s always heartening to know how many hashers are out there and willing to help you. The studios who use A:M were busy last year. Have you seen “Tak and the Power of Juju” from Avalanche Software? The characters in the game were built and animated in A:M, the story segments are rendered in A:M, and all of the advertisements on TV are from A:M. Momentum Animation Studios in Australia has produced a landslide of interstitials, music videos, and commercial advertising using A:M. Soulcage Department in Germany has won several awards for their great A:M shorts, and Tokyo University of Technology continues to produce great commercial anime. But, as always, we’re most proud of you, our everyday customers. The Art contest entries are very good. This year we will be awarding the winners with Jeff Lew’s fabulous “Learning 3D Character Animation” DVD, so we want to see a lot more entries in the Animation contest. The number of young people being introduced to animation through A:M is increasing, as are the number of schools teaching animation using A:M.  We can do all of this because of your annual subscription, which we’ve kept at only $99 for over a decade. By supporting us and recommending Animation:Master to your friends and colleagues, we can continue making Animation:Master even better, and you can join us on the journey. Read on for an exciting preview of the things to come in 2004!

Martin Hash

 

Some of the previews require QuickTime 6.0 to view.  Click to install.


 

Hair

Ambiance Color Surface Attribute

Next and Previous Control Point keys

Contol Point Weights

Reflective Blend

Reflection Filter


 

Decal View (UV Editor) new features.


 

 Random Seed
    Max Distance Per Emit
Duplicate menu on Sprite Emitters
    Drag and Drop Sprite Emitters


Soft Reflections

Fresnel Term


Ambiance Shader


 

Materials on Props


 

Light Attenuation
Ignore Fog

    Current Choreography Action
Grouped Objects

Magnet Tool on Multiple Objects

Drag and Drop Model onto Path
    Drag and Drop Models onto Existing Geometry



Forum page
 



    Default Pool Options
    Sorting Methods for Frames Rendered
 


Check out 2003 v10.5 features also!

3 DVD Pro Series Training Videos only $50