Particle Sprites with Collisions

 

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Sprite particle settings now include “Object Collisions”, “Particle Collisions”, and “Die On Impact”.  Object Collisions mean the particle will collide with other objects in the scene, like water tumbling down a waterfall. Particle Collisions mean the particles will collide with other particles in the same system (but not with different systems), causing a random scattering, like marbles pouring out of a bucket.  (The collisions assume a sphere surrounds the particle).  Die On Impact means that particles will disappear whenever a collision occurs, like rain falling.

 

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